About

I moved to Vancouver from the island at 17, fresh out of high school to pursue a career in video games. During my time at the Art Institute of Vancouver, I realized that it wasn’t the 3D aspect that I was attuned to, it was the interface design. Unfortunately the program didn’t have any classes that focued on the UI elements, so I switched my focus to graphic design.
I went into print design and from there, craved a deeper understanding of websites and human interface. I went back to school at BCIT and jumped into designing websites for schools with Scholantis. School websites were always a sticking point for me – the large ones seemed unorganized and impossible to find information without actually calling them, and my highschool website hadn’t been updated regularly.
I wanted to help the current student population so they didn’t have to suffer as my classmates and I had. Through user-centric design, I was able to do just that.
Understanding the human experience is essential for creating useful and effective products. I enjoy using my skill set to empower people to accomplish their goals.
In my spare time I enjoy playing videogames (currently Divinity: Original Sin II and Graveyard Keeper), reading, baking, and snuggling up on the couch with my ridiculously adorable ball python.
What I do:
User Research
Conduct interviews, create personas, understand the needs of users/clients & keep them at the center of the design process.
Information Architecture
Help structure information and content in a way that is clear to the users and helps achieve goals.
Wireframes, Prototypes & Mockups
Translate research information into tangible designs that empowers users to reach their goals.

Rebecca Williams
Interested in working together?
Drop me a line and we’ll chat!